

The resulting heat of the escaping antimaterial residue could be dissipated via a high-density paraffin sheath, which in particular also kept the dangerous neutrons away from the outside world.Īnti-Methane, which was then to serve as the basis for the new rocket fuel, proved to be particularly easy to contain.Īnti-Methane was thus stored in highly insulated containers and, for use in the rocket engine, was first fed into a particle accelerator, which accelerated the antimatter to almost the speed of light, so that there was no time for uncontrolled reaction with the matter of the reactor. In this way, the particle physicists achieved almost perfect anti-particle confinement. In the electric part of the field, 100 Tera Volt occurred at the peak, which could only be controlled by newly developed active high-power isolators. The magnetic part of the field was formed from a magnetic hexapole generated with superconducting coils and extended into all three spatial dimensions, which was operated with a peak magnetic field strength of 100 Tesla. This field, unlike earlier confinement fields, was no longer static, but rotated extremely rapidly at the resonant frequency of the ultracold condensate. The matter held in the Bose-Einstein condensate was thereby ionized and confined with an extremely strong electromagnetic field. "Thus, a containment process for antimatter was successfully developed, which had to be operated at 10^-12 Kelvin almost at temperature zero. New Radar System, manufactured by AstroAerospace The Anti-Matter DriveĮxcerpts from "Time Table of Human History", keyword "UMS ÜBERLICHT", in the Central Library of MAGELLAN CITY, formerly Kourou, World Capital : New Comm Array, manufactured by AstroAerospace

Other than that, it's a lot of fun and I hope to solve these two problems as well. I also have the problem with the space habitats, here the exit positions don't work, and the internal transfer between habitats doesn't work either. So now I can't walk around in the ship like on earth during the acceleration, that was actually one of my main goals. If I then take control of the ship again and switch on the propulsion, he bangs nicely on the parquet. In space, however, the ship's propulsion is probably switched off as soon as I take control of an astronaut. First the ship systems were booted:Īfterwards it looks on the bridge e.g. ("Überlicht" is German and means "beyond light").Īfterwards it went into space. My first tests of the "ÜBERLICHT" - prototype on earth were great, the astronaut had some trouble to get up the bridges, but in the serpentine walk it went great, and now and then some bouncing.

impulse (~10^6s) by the "Epstein" - drive, that they can accelerate permanently with 1g, and thus an artificial gravity is produced on the ships.īy means of tinkering this is easy to produce (I simply made the fuel in the main tank lighter by a factor of 10^5 and increased the capacity accordingly). Since I am a fan of this series, I wanted to have such a ship in Juno, the ARTEMIS had inspired me especially. The four Denghys in the two ship bays : Lichtbringer (mission ship, blue), FourFoot (hospital ship, red), FriedensbringerII (gold) and Aldebaran (turquoise)
